Battlefront 2

Overview


Platform: Windows PC, PS4, Xbox1
Engine: FrostED
Release: 17 November 2017
Role: QA Analyst


Battlefront 2 was DICEs 2017 big release. I worked on the game for about 9 months as a QA analyst. I worked on the main game and the first big patch drop which included Crait and some other content from the Last Jedi movie.

Job Description

As a QA analyst at DICE I am deeply embedded in development and are responsible for testing, documenting and analyzing the game during production.

The analyst role at DICE is a versatile role with many areas of focus and responsibilities, my primary focus was on level art and design. We act as a catalyst ensuring that QA understands the design and that it´s features are tested in the correct way as well as ensuring that the quality of the game lives up to our players expectations.

Primary Work Tasks

Assisted development in creating a high quality product by:

  • Giving daily qualitative feedback to developers on levels, game modes and the game overall
  • Participating in studio-wide daily playtests
  • Quality controlling art assets
  • Assisted level art/design by doing collision passes on all levels.
  • Working with developers to flag quality risks on levels and give feedback
  • Making sure the levels had a high quality in both Level Art and Design
  • Writing and sending out test requests to offsite QA Testers
  • Reviewing and writing test scripts for features
  • Finding, reproducing and filing bugs in Jira
  • Mitigating risk through bug prevention and workflow optimization
  • Driving and improving workflows for QA
  • Updating design documentation on internal databases
  • Report game quality status to management through daily/weekly reports